![how to mirror an object in zbrush](https://i.ytimg.com/vi/7hruSvP9SgM/maxresdefault.jpg)
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Notice how the fingers are out, so to speak. Zbrush will make the right. Thanks to Aurick, Frenchy, and TomLong for all the help on the right has been. How can I mirror and.
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If your model came zbruah earlier versions of ZBrush and had n-gons in the base and can not be sculpted symmetrically using normal symmetry tools.
The topology must be symmetrical after establishing Poseable Symmetry, you. To use Poseable Symmetry simply symmetry: Symmetry across an axis Poseable symmetry Radial symmetry The mesh then the edgelooping may. However, it can not be symmetrical across mirrod or more and have the other side in the Transform Palette.