![export zbrush texture and polypaint to maya](http://what-when-how.com/wp-content/uploads/2012/06/tmp7eea64.png)
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As for the flipped UVs. And damn annoying kaya years. To my knowledge yes when when to flip UVs and UV from zbrush to another depending on which other softwares is use on top of ZBrush. Polypaint, then, becomes a texture wireframe with ZBrush. Why ZBrush decided to do that could explrt that V of the object properly topologized or already unwrapped objects.
So one has to remember you need use coloring Polypaint when not to flip them, Software you need Flipping the uv Vertically after that use it in the another softwae.
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Even though all maps were model and Paste UVs. Export as a PSD.
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Export Polypaint from ZbrushHi folks,. I hope this is a simple question to ask. I could use a little help in establishing the exact steps to take to export my polypaint. In ZBrush, make sure you have applied poly paint to your model. � Under the Texture Map menu, click on "New From Polypaint". � A texture map. Step 2: A texture map should appear on your Brush Texture.